Be the Citys Villain Wanted 300 After the Win
Ninety-nine is the contract. Three hundred is optional endurance — same city, less ego, more shop discipline.
Wanted 99 is the published win in Be the Citys Villain. Wanted 300 is not a second campaign and it is not a hidden map. It is an endurance mark on the same endless loop: keep destroying the city after the win until the meter shows 300, while tanks, gunships, mechs, and leftover rival pressure keep answering. This page is how to treat that climb honestly.
If you have not closed 99 yet, stop here and use Reach Wanted 99. Three hundred is a flex for a kit that already works. It is a terrible first goal.
What we can actually say about the badge
The live Roblox badge list includes Wanted Level 300. It was created 16 August 2026, about five weeks after the 12 July 2026 launch. There is also Wanted Level 99 for the win and a Welcome onboarding award — full notes on the badges page.
What we will not invent:
- A secret building, statue, or code that skips 200 wanted ticks.
- A studio-published HP table for post-99 armor.
- A verified Wanted 300 YouTube clear we can embed. This page has no video on purpose. Footage of 99 is not footage of 300.
If a thumbnail promises “Wanted 300 in 5 minutes,” treat it like the rest of the unverified scripts pitch.
The contract changes at 99. The physics do not.
At 99 you already proved the loop: destroy → bounty → spend → survive hunters at 55 / 75 / 90 → tick the win. Endless is the listing’s own offer: you may keep going. The army does not become a spectator sport. Gunships still lead straight hovers. Mechs still own old craters. Tanks still own the street you slam for a victory lap.
Play post-99 like Survive the Army with the greed slider at zero.
- Medium buildings still pay. Landmarks still throw runs.
- Heat Vision from a hover is still the engine. Farm bounty does not get a new verb at 100.
- Chest Blast stays in reserve. Post-99 is full of “I thought the hunter was gone” deaths.
- Flight is still the node you buy when a death starts with pavement.
The only real change is clock. You need roughly three times the wanted you already earned, under worse pressure, in one sitting or in a session you are willing to extend. That is a stamina problem, not a new power.
Pace: the 30-second rhythm, stretched
The 99 page already uses a farm/kite oscillation. Keep it, and make it stricter.
- Ten seconds of deletion on a facade you can finish from the air.
- Twenty seconds of being a rude gunship target: new heading, new altitude, building mass as a break.
- Shop only when the sky is empty, on a roof, one node.
- If you take a bad hit, leave first. Horizontal plus vertical. The meter does not fall off because you took twelve seconds to be alive.
Do not “push a streak” after a close call. Close calls at 140 are how 300 never happens. Reset the district. Fresh zip code, small facades, rebuild the hover, resume.
Duo pairs should keep farmer / peel. Stacking two villains in a post-99 crater is a faster highlight, not a faster badge. Co-op Tips still apply. Medic revives can save a long session — they cannot save a shared pit. See Medic pass only if you already duo on purpose.
Shop discipline after the win
The bounty spend guide has an endless row: luxury nodes you refused all run, and still Flight if you are actually trying to live. Wanted 300 is the exam for that sentence.
Buy
- The axis that just almost killed you (almost always Flight or blast recovery).
- Heat Vision damage if wanted stalled because you only kited.
- Slam recovery if takeoff is already a reflex and you still snack empty streets.
Skip
- Celebratory slam radius the moment 99 ticks. That is how 105 becomes a tank photo.
- Browsing the panel at a hot intersection “because we won.”
- Banking a huge purse “for a legendary node” while gunships already own your hover line.
Upgrade Powers does not get a post-game rewrite. Opportunity cost is harsher after 99 because deaths waste more clock. Spend survival. Bank vanity.
Mental model: three 99s, not one 300
It helps to chunk the meter:
- 99–150 — ego zone. You just won. Do not slam a landmark. This is where most “I’ll just peek the street” runs die.
- 150–220 — boredom zone. The kit works. Concentration slips. Change districts on a timer even if the current one “feels fine.”
- 220–300 — stubborn zone. Hold blast. Medium buildings only. If the session is ugly, reset and come back. The badge does not require a single continuous sitting unless you decide it does; what it requires is reaching 300 on a live run that still has you in it.
We will not claim a world-record pace. We will claim that villains who treat 300 like a trailer reshoot fail, and villains who treat it like a commute with teeth succeed more often.
What will kill the attempt (and what will not)
Will kill it. Straight-line hovers. Shopping in intersections. Returning to a finished crater. Emptying Chest Blast on trash. Teaching a street-level friend by standing next to them. Public 25-player chaos you refuse to relocate from.
Will not kill it. A slow wanted tick while you kite. A district that is “not your favorite.” A partner who farms the edge instead of meleeing armor. Taking a water break after 99 — the win already counted; 300 is optional.
Unknowns, labeled. We do not have studio numbers for how much faster armor scales after 99. If a future Update prefix retunes hunters or the meter, this page will change. Until then, play the city you can see. The live title is still [Update 1] as of the September 2026 recheck.
Practice plan (only after a clean 99)
- Close 99 on purpose. Screenshot. Breathe.
- Play ten more minutes with no slam unless the street is theatre-empty. That is the 300 habit.
- If you die immediately, you were not ready. Run farm bounty and army survival again; do not “retry 300” as a personality.
- If you live, keep the same kit philosophy as the powers list: Flight is HP, laser is the job, blast is insurance, slam is a snack.
Three hundred is a long commute through a city that already lost. Stay airborne, stay cheap with burst, stay honest about resetting. The badge is a receipt for patience, not a fifth power.
Frequently Asked Questions
Quick answers for codes, wanted 99, bounty upgrades, and army fights.
Is wanted 300 the real end of Be the Citys Villain?
No. Wanted 99 is the published win. 300 is an optional endurance badge on the endless loop. See Reach Wanted 99 for the contract.
When was the Wanted Level 300 badge added?
It was created 16 August 2026. Welcome and Wanted Level 99 are the other live awards. Details on badges.
Is there a verified Wanted 300 video on this wiki?
No. We do not invent YouTube IDs and we will not reuse a 99 clear as if it were 300.
What should I buy after wanted 99 if I want 300?
Whatever just almost killed you — usually Flight or blast recovery — then keep hover-farming. Luxury slam is a toy, not a plan.
Can I AFK from 99 to 300?
No. Wanted still comes from destroying the city. AFK in the open is how the army farms you. Keep the farm bounty route.